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ADVANCED PROCEDURAL METAL SHADER

The Advanced Metal shader (Multi-Metal Generator) is an extremely versatile procedural metal shader (.sbsar)  created in Substance designer. I created 200 parameters for user control and it can be used for almost any metal prop, and can create any style/type of metal from sci-fi to old and rusted. Everything in the images was textured using only the shader.

The user can input a custom alpha or 3D prop or use the presets included.

Some of the controls are as follows (full list of controls at the bottom of the page):

-Rust weathering

-Moss

-Dirt

-Paint weathering

-Metal presets (gold, steel, silver etc)

-Custom decal system for adding graffiti, stickers etc

-Custom metal height maps for corrugated metal, dented metal, diamond grid metal etc

-Different modes depending on the asset type(metal sheet, metal object, etc)

-Complete control over every colour(metal, paint, rust, dirt, moss)

Other features:


- Maps can be exported at any resolution up to 8K.

-Tiling
-Infinite variations
-200+ parameters for control
-Can be used with or without user inputs

Created in Substance Designer. Renders below are in blender and realtime environment renders in Marmoset Toolbag.

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